Starlight Protocol
2D arcade space shooter with inertia-based flight and escalating enemy waves.
About this one
A 2D arcade shooter where the ship never quite stops: thrust moves you and inertia keeps you going, so every dodge has to be paid for on the way back. Waves grow as you survive them. Built in Unity, and the one that forced the project's move to a newer editor — the version it was written against crashed at the very last step of the WebGL build.